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Fspassengers fsx steam your version of fsx is unknown
Fspassengers fsx steam your version of fsx is unknown







Keep detailed logs and statistics for every flight you make (great for virtual airlines). Maintain your aircraft in good condition, otherwise you may experience unique and suprising failures. Manage an airline (make money, manage aircraft fleets, etc). Make money for successful flights be fined if you do something wrong. Provide in-flight passenger services such as movies, music, and drinks. Hear them scream if you make drastic mistakes, and get their opinion of your flight in real time. Passengers react to how you fly your plane. Here are just some of the features of FsPassengers 2004: Add passengers to your flights! Finally, you're not alone in the sky. The only thing we don't have is a meter measuring passenger satisfaction and that's deliberate, because such a thing doesn't exist in the real world.FsPassengers 2004 is an add-on for Flight Simulator 2004 that will completely revolutionize the way you fly in Fs2004. You also have potential cabin emergencies such as medical or smoke. In addition to those, you can disturb them in many more ways - such as failing to manage the cabin temperature or pressure properly or of course steep banks, climbs or dives. Late departures or arrivals, excessively rough air, or forgetting to turn on or off the belt sign are all things that can negatively affect your score and possibly cause passenger complaints. I'd like to gently point out that FSCaptain fully simulates passengers in aircraft. FS Captain has something I like in it regarding the failures it can produce but doesn't have what I like in Self Loading cargo however Neither have the tycoon aspect of actually owning aircraft like Air Hauler 2. Unfortunately like someone else pointed out all these programs only tackle a couple of aspects of what we had in one single program like FS Passengers. It made tough landings that much more enjoyable as I knew I would would be responsible for any damage. I agree however I would say I am one of the few that likes the business aspect that FS Passengers brought and it was basic enough that it wasn't a burden but my thing is I wanted to "own" the aircraft that I flew. Getting income and such just doesn't even play in the same ballpark. You could feel the angst of the passengers back there ebbing and flowing as the flight progressed. Having a late departure, or not trying to find a smoother altitude, forgetting to turn off the seat belt sign, etc.

fspassengers fsx steam your version of fsx is unknown

We are much more interested in the immersion factor, not the data factor. All the other products mainly focus on the business aspect which does not appeal to a lot of us.

fspassengers fsx steam your version of fsx is unknown

It was about giving the player the sense of actually carrying souls on board. NONE of those products get the mindset space that FS Passgeners filled.









Fspassengers fsx steam your version of fsx is unknown